Mojo Melee brings us an announcement about their first Mojo Bowl Invitational Tournament. With a special NFT for every participant, and a 5,000 USDC prize pool, the competition for this tournament should be fierce!
Mojo Melee began weekend alpha tests a couple of months ago. They also recently hosted a small, charity tournament in December. But now they’re ready to open the floodgates to a public tournament with NFTs and USDC as prizes! Running during the weekend of February 11th and 12th, this tournament is held in conjunction with Community Gaming and will include 256 players.
How to earn an invitation?
There are a few ways to earn a spot in the first Mojo Melee Bowl. The first involves playing during the open qualifier weekend on February 4th-5th. The top spots on the leaderboard during that event earn invitations, though we don’t know how many slots are available yet from the qualifier
Secondly, players can win a spot through various giveaways. The first giveaway is already open on Premint.xyz. Just follow Mojo Planet on Twitter, join their Discord server, and register. This contests offers 50 reward spots.
The prize pool for the tournament consists of $5,000 USDC. In addition, every participant will receive a free, limited edition “Golden Mojo” NFT. Planet Mojo also mentions other rewards such as in-game PFPs and badges, as well as spots for future mints.
The Mojo Melee playtest is still open for today, and there will likely be other opportunities for practice over the coming weeks as well.
Mojo Melee Gameplay
In Mojo Melee, players build teams around a Mojo character. A Mojo Melee team is made up of 1 Mojo unit, 4 Champion units, and 2 SpellStones.
Each team can bring up to two SpellStones to a match. Each Spellstone has a special ability. Spellstones fall into three groups — Attachments, which are put with a unit to provide it with the Spellstone’s ability, Offensive Spellstones which are placed on the opponents side and affect enemy units in their range, and Team Spellstones, which offer team bonuses.
Mojos have access to different Spellstones based on their subclass. Mojos are automatically deployed at the start of the battle and offer passive bonuses to their team.
Each player receives ten gold at the start of every round. Any gold not spent carries over to the next round. During the preparation phase, players use their gold to place units and Spellstones onto the battlefield. Players can upgrade units and Spellstones by purchasing additional copies and placing them on the same tile. Players can upgrade each entity as many as three times.
Once both players are done preparing, the game enters auto-battle mode until only one team is left. Each unit type has a number of different stats including health, armor, attack damage, and even targeting priority. These all factor into the team’s behavior and results during a match.
Units have special abilities that can trigger when they gain enough Energy. Some Champions even start the match with full Energy! Spellstones activate once at the start of a round and immediately provide their buff or effect.